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The Explorer’s Conundrum

A big reason I fear I will never play Mass Effect 2, or similar games, is that the story is personalized.  I don’t like leaving paths unexplored.  What if I killed the Texas-talking lizard?  What if I ignored their water supply?  I hate those “what ifs.”  It leaves me the feeling that I did not get the best story as if I skipped a few chapters and then tore out a few pages.  The last thing I want to do with my precious time is replay the entire game just to read a few different chapters.

As a quick aside, this is largely why I don’t alt.  My main has a rich history and story that would take any alt months and months of dedicated play (and player wrangling) to match.  Playing an alt, in my opinion, is even worse than replaying a game like Mass Effect 2 because most often the alt experience will be a shadow of the main read.  I’ll leave that thought now for another time. Continue reading The Explorer’s Conundrum

Thousand-Year Achievements

This last weekend during the Canthan New Year for Guild Wars I made it to multiple celestial summonings (where I got goody bags for our district feeding the beast things like half-digested boot consomme) and completed the festival quests on multiple characters (netting more goodies).  I tore apart countless fortunes in the hopes that one would contain the elusive – elusive to the tune of 0.3% chance – celestial tiger mini.  I would’ve been out of luck if not for a sultan of a man in my alliance who had some extra.

Still it was a productive weekend in terms of gaining wealth.  I received boxes and boxes of fireworks and some shiny new celestial summoning stones.  Between this festival and last week’s Wintersday redux, I advanced some titles by possibly up to 10%.  These titles are paramount achievements filled in the vein of the purest grind.  That is, unless one takes in to account festivals. Continue reading Thousand-Year Achievements

Splitting LIs

Lord of the Rings Online legendary item system has always rubbed me the wrong way.  In most other MMOs, with work and people, I can plan out my character to the pixel.  Then it becomes a budgeting process where I evaluate the estimated time per milestone accomplishment whereupon I reorder said milestones to constantly feed me some measure of accomplishment.  Afterall, I am hardcore. 

Give me a break, I am not that hardcore.  I play for fun and as a hobby.  If I went cold turkey on MMOs, I would be sad that I was not having fun with my hobby, but I don’t play MMOs to fill some netherling void in my life.  Still, I do like some constant drip of achievement that does not seem to cohesively exist in the legendary item system. Continue reading Splitting LIs

Skirmish Density

I have been going through stages of my feelings for Lord of the Rings Online’s skirmish system.  First, I thought it could completely redefine my MMO game time.  After playing them and playing them, I experienced a burnout that I thought would not come from the fun little bites of play.  Finally, I think I have found a good middle ground.  Zubon is right, in part.  Onion Headline Syndrome can definitely be experienced by attributing skirmishes to what they are not.  They are not the game.  Continue reading Skirmish Density

LOTRO Defragger

Unscientifically, Lord of the Rings Online takes the longest to load on my system of any MMO.  It seems I am not alone.  One big problem is the fragmentation of the internal file system.  Turbine just released a beta internal defragger for Lord of the Rings Online.  Read all the warnings and problems to be safe, but apart from using SSD or a large USB drive to load the MMO, this should help speed things up.

–Ravious

Guild Wars 2 Stuff (2/4)

The ArenaNet community managers are using an interesting tactic over at the Guild Wars 2 unofficial forum where they take the gist of a thread and quickly interview the devs themselves.  I really like that they are opening up a tad more communication, but the quick hits can get lost in the middle of a 20-page thread.  So, every week or so I’ll try and pull them from the water and comment on them here (especially since JR is slacking on the front GW2G page). Continue reading Guild Wars 2 Stuff (2/4)

Buddy Skirmishes

Perhaps the biggest change to come in Lord of the Rings Online Volume 3, Book 1 update will be that skirmishes can now be done with a 2-person party. It was the podcast by Casual Stroll to Mordor where the devs talk about the “need” for this and how they went about it. (I also learned a new meme, like how my mom just learned about the Google.)

The most interesting statistic was that 40% of players doing the 3-man skirmishes were using only 2/3 of their fellowship slots.  This gave the devs the oompf they needed to get their turbines in gear.  The way they made the extremely fine point between solo and 3-man was to use the 3-man mobs and apply a reverse Tier debuff to the 3-man mobs.  So 2-man skirmishes are basically a 3-man minus a Tier of difficulty to the mobstats.  Then the 2-man skirmish will use the solo mechanics instead of the 3-man mechanics such as how counterattacks or waves will work.

I want to posit that this will have good, unintended consequences because it further lowers the activation energy to group.  Players can nearly always find one person.  So there is a group for skirmishes right there.  Add another person, and you have a three-man.  This sequence of grouping is simply going to be smoother than the need to find two other people at the outset.  If I had to bet, I would say that 3-man skirmish play will increase and solo skirmish will actually decrease due to the advent of the 2-man skirmish.

Now, back to our regularly scheduled rants on Legendary Items where it is apparent that Turbine never listens to us.

–Ravious
down by the schoolyard

Making It As An MMO Blogger

I have been working on a project for some time.  It had its flits and spurts, and it is finally live over at Massively!  Thanks especially to Shawn Schuster who I approached with the idea.  He helped a lot; especially to whip some answers out of the elusive answerers.  I hope that if you run a blog or want to run a blog that you enjoy the articles!

–Ravious

Risk vs. Story

I got through Volume 2, Book 9 pretty quickly in Lord of the Rings Online Siege of Mirkwood.  Getting through the epic books is one of my favorite goals to set, and when a new Book drops, it is one of the first I usually attack.  Book 9 used the new gameplay type Skirmishes instead of the usual static 3 or 6-man quests.  This created a choice, where none really existed before.  A person could get through the Skirmish portions quickly by going at it alone, or they could choose to group up.  Except for one Skirmish Book quest, I went at it alone and regretted it. Continue reading Risk vs. Story

MMO Meme of 2010

Barely two months in and I have found a winner.  From the great podcast/site A Casual Stroll to Mordor in their latest podcast with Lord of the Rings Online Skirmish devs, getting hit by environmental effects or geometrical boss effects in MMOs that devs love to use shall now be called:

Standing in the Poop.

The saying is even better because Merric, Goldenstar, and I are parents of small children so it hits home.  Plus it’s not expletive.  I can’t wait to yell in voice chat for some minstrel staring only at health bars to get out of the poop!  The podcast is well worth listening to, and hopefully I will have time to comment on the super juicy bits contained in it later on.

–Ravious
If I weren’t real, could I sing this jolly Christmas song?

EDIT: Since I seem to be living under a rock (or in a too polite LOTRO guild), I will make this my meme for 2010, and use it every chance in-game I can get. I mean afterall, LOTRO needs to be more like WoW, right?