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[GW] Cooking Without the Book

Ravious is worried about storage space due to intermediate ingredients, that he will have a vault full of soup stock and spice jars. I am more worried about final products. With experimentation from the vault available and a level 80, 400 skill cook who has been accumulating ingredients everywhere he can, visiting that discovery pane is an attractive nuisance that calls me to try tossing things together until I have millions of calories of desserts and finished soups. As a cook/artificer, I have enough food and potions to keep my character buffed continuously for days.

: Zubon

Cooking By the Book

Torchlight 2 First Impressions

Like Orcs Must Die! 2, Torchlight 2 is more of the same, a bit improved, with multiplayer. I don’t know about you, but that is all I wanted from it. Where OMD2 went for “more difficult,” Torchlight 2 has gone for “more diverse.”

In Torchlight 2, you play a hero who makes monsters explode by clicking on them. Continue reading Torchlight 2 First Impressions

[GW2] No Noobs

Last weekend, I heard a group forming for a dungeon speed run. “No newbs!” Ah, less than a month in and we are there already.

Playing during the head start, the evening of August 27, I heard people in the map channel discussing “the incoming horde of noob players” at midnight. Look, I have expressed annoyance with explaining things to first-timers, but at the point where you are a morula scorning a zygote, and no one is even a blastocyst yet, you have gone too far.

: Zubon

[GW2] Achievement Locked

Some of the GW2 top-tier items, particularly legendary weapons, seem like rather long-term goals. A guildmate calculated the karma needed for his goals and landed in the low seven digits. Some people will react to this with speed runs and hard work to optimize accumulation. Some will quit from frustration (or satiation, after completing all those speed runs).

Some will quit being Achievers. Like Milne’s river, we shall get there someday. Continue reading [GW2] Achievement Locked

[CoX] Save Paragon City

The folks at CoHTitan are trying to keep City of Heroes alive. You can follow and support their continuing adventures here. An interesting item developed is the Sentinel+ Extractor, intended to copy character data for potential reconstruction, say in a third-party emulator.

If they can pull it off, I am happy for them. Having played my years in the City, I find myself unlikely to support the game financially, so I cannot dispute the NCSoft business decision. In meatspace, I am used to seeing people support companies, downtowns, mom & pop shops, etc. verbally but not financially. It is a different sort of inverse of Kickstarter. If the dollars can be found to make CoX a viable proposition, onwards!

: Zubon

[GW2] Under the Sea

Does anyone have any GW2 underwater content that they would actually recommend to anyone? My experience has been universally horrible, but I’m told that part of that is playing an Elementalist, where the trident has vastly worse skills than anything on land. I am at the endgame now, and there is an entire zone of sunken Orr, which means dense risen swarms in 3D. It is like they balanced the water to have the same density of enemies as the land, only in continuous layers rather than one layer and the occasional cave. (And the risen enemies do seem to be balanced for geared endgame characters, rather than what we have now. Which, hey, great, then.)

I do like quaggans.

: Zubon

[GW2] Trangressive Characterization

I am obviously not reading the right sites because I have yet to find anyone really offended by Guild Wars 2. ArenaNet is not flaunting iconoclasm, and my expectations about levels of outrage are distorted by the current American election year, but GW2 is quietly doing some things about which folks have flipped out in other contexts. Continue reading [GW2] Trangressive Characterization

Defying the Sophomore Slump

Our blogging world has adopted Guild Wars 2 en masse. Orcs Must Die! 2 was an unexpected treat earlier this summer. Torchlight 2 will be out later this month, and I preferred waiting for Torchlight 2 to playing Diablo 3. Borderlands 2 is coming. Team Fortress 2 remains my go-to FPS, and it added PvE content earlier this year.

Like TF2, some games reached their defining points only in their sequels: Master of Orion 2, Diablo 2, Street Fighter 2, WarCraft 2. Second try’s a charm?

: Zubon

[GW2] Heartbreaker

Many Guild Wars 2 hearts ask you to collect or retrieve things. Somewhat breaking the logic of the hearts, you do not need to do anything with those. Picking them up gives you credit. You get more credit if you return them, but by the time you carve your way out of the bandit caves, your bandit-slaying has probably filled the heart already.

The game mechanics work just fine, but the logic is sometimes broken. Continue reading [GW2] Heartbreaker