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Промоакции для игроков не только в шутерах — воспользуйся промокодом Vavada от наших партнеров и получи бонусы, которые подарят азарт и атмосферу, сравнимую с игровыми победами.

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Gone Fishin’

In another attempt to keep me from reaching the level cap in any MMO, Turbine has done their part by introducing fishing to Lord of the Rings Online. I spent much of my recent game time on the shore of any lake or river I could find, doing battle with another form of monster, the fish of Middle-earth.

Some of my prize catches have already been stuck on the walls of my house. First trophy was the Giant Goldfish, yes that’s correct. Later on I caught a Magnificent Minnow. Hard work paid off with some bigger fish. Eventually I caught a Colourful Charr and then a 4-pound Salmon.

Not all was fish guts and glory. I also pulled in piles of weeds, more rusty daggers than I can count, and several of these tasty items. All and all, Turbine did a fine job of adding the first of many hobbies to the game. At this rate I’ll never get to level 50.

– Ethic

More Serious Thoughts on Chicken Play

I have made several brief comments about The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢’s session play, so I thought I would make a more coherent statement.

As gameplay, the chickens are disappointing. It is a set of “go talk to x” quests, with poor directions to x. Despite being just outside the hobbit starting area, this is not newbie content. You must know where things are and be able to find them with a blank map while playing a level one character. Taking a chicken through the higher level areas is presumably an interesting challenge, although having a babysitter makes it much easier. The greatest annoyance is uninteresting running. If your quest is “talk to animals in Bree,” your first step is a five-minute run across the Shire to Bree, an almost perfectly safe run with just enough twists to keep you from going AFK with autorun on. Bottom line: not fun once the novelty of “lol chicken” wears off.

As a story, it is without value as far as I have seen. Chickens are scared, you talk to other animals, they say they will not help. Every time. As a tech demo, I suppose it is okay. There must be some technical issues in moving from a PC to a connected one-shot puppet. It is a shame that everything is flushed between sessions, including your map. Building up a chicken could be amusing.

In many ways, chicken play is the logical extreme of The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢. If you read The Lord of the Rings and thought, “I wish I could be a secondary character doing sidequests while Frodo carries The One Ring,” The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢ is designed for you. Taking it one step further, what if you were a hobbit in The Shire, and you could level by delivering mail or gathering eggs? Taking it one step further, what if you were a chicken in The Shire, laying those eggs? Just $15/month, baby!

I have not tried a troll or ranger in session play. From what I hear in /ooc as a monster, the freeps use rangers as mobile artillery platforms at the center of groups, while the creeps avoid using the trolls for fear that the human players will give up and leave. Your server may vary.

: Zubon

What is Turbine up to?

First: Happy 1st Birthday Lord of the Rings Online!

Now back to the topic at hand, from here:

Turbine develops MMORPGs and company officials said when they replaced Anderson with current CEO Jim Crowley the move was done in preparation for a change to Turbine’s business plan.

Turbine spokesman Adam Mersky said the company plans to make an announcement regarding its future plans in two weeks. But the company website includes employment listings for console-game positions, fueling speculation that Turbine could be expanding from the online market to the console player market.

Hmm…

– Ethic

Shire as a Place

Taking a whirl around Middle Earth, I remade my hobbit hunter from beta and am almost back to where I was, looking forward to seeing new things. There have already been several new things, what with the updates since beta, but I don’t think I cleared level 20, so there is a lot of game ahead.

Hobbits start in The Shire, which is a wonderfully executed zone. It comes across as a part of the world, rather than a convenient place to stock bandits and goblins. There are bandits and goblins, but those are not the center of The Shire. The focus is on farms, rolling hills, and peaceful people. It is not high adventure, but it is setting-appropriate.

This is the place that feels like Middle Earth online, rather than Yet Another Fantasy MMORPG. Two major concerns are improving the postal service and delivering pies. Your early fights are against wolves that are eating chickens. You fight bears because of concerns about honey, and you get a title for slaying giant flies that would otherwise eat the crops. If there were somewhere in The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢ where you would go and just be, it would probably be The Shire.

And then it is The Lord of the Rings. Dwarf and human bandits are in the opposing zone corners, connected to those lands’ foes. Goblins and spiders infest the north. A black rider is looking for a certain Baggins. Mordor casts a long shadow.

: Zubon

Fellowship Improvements

The Lord of the Rings Online Book 13 patch will be improving the LFG and quest log UIs, which I already felt was some of the best out there. Currently, when grouping it is easy to see what quests your other group members have. No need to ask what quests everyone has, just look at the quest UI and you can see an icon for each member with the quest.

In Book 13, they will be adding several new features and it looks impressive. Here are some of the highlights:

  • More prominent filtering options for your list of quests lets you look at just solo quests or just fellowship quests or just the quests you share with your fellowship members.
  • We expanded shared quest status beyond just showing who has the same quest – we tell you where each member of your fellowship stands relative to you for each quest.
  • You can see who among your fellows is behind, or ahead, or even done with the overall quest chain-easily find out who needs to get caught up so that you can tackle that instance or group challenge together.
  • You can see when your fellowship members are ready to turn in a quest-much easier than spamming fellowship chat asking if everyone is done collecting 10/10 boar stomachs!
  • Sharing a quest can now share earlier quests in the chain-if you’ve done a couple of quests in an epic book and your friends haven’t started, you can share the quest you are on and they will get the first quest in the chain!
  • No more blind fellowship invites-when you’re invited, you see the name, level, class, and location of everyone in the fellowship.
  • “Find A Fellowship” button comes in. It’s a new button on the Quest Log that works a little like the “Add to Tracker” button. You can mark one quest for Find A Fellowship. That automatically opens the Fellowing tab of the Social Panel and fills out all the relevant information. You’ll see a list of players who also want to work on that quest (and those players can now find you, too).
  • To top it all off, they are adding “Mustering Horns” at campsites across Middle-earth. These allow you to summon the distant members of the group to the campsite. Very nice, Book 13 is looking to be another excellent addition to an already satisfying (at least for this explorer) game.

    – Ethic

    Mines of Moria Expansion Announced

    I’m really looking forward to this!

    BIRMINGHAM, UK – March 14, 2008 – Turbine, Inc. and Codemasters Online today unveiled Volume II of The Lord of the Rings Online, the first retail expansion for the award-winning massively multiplayer online roleplaying game (MMORPG). Announced in Birmingham, the childhood home of J.R.R. Tolkien, The Lord of the Rings Online: Mines of Moria will expand the online world of Middle-earth to let players explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin’s Bane and more! The Lord of the Rings Online expects to open Volume II of its epic story in the fall of 2008 with an increased level cap, two new classes and the introduction of a unique item advancement system.

    “The Mines of Moria is one of the most epic settings in all of fantasy fiction,” said Jim Crowley, president and CEO of Turbine, Inc. “No one delivers more quality content than Turbine and with our journey into Moria, we will raise the bar even higher. We are adding vast amounts of content, debuting massive new environments and unveiling numerous unique feature sets, like item advancement, which will create entirely new dimensions of compelling game play and social interaction which are unique to The Lord of the Rings Online experience.”

    Read the rest at the official site.

    Also, check out the Q&A over at Massively. Featured quote: “We’re completely rewriting and replacing the UI system…”

    Massively also has concept art!

    – Ethic