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The MacGyver Rule: Explained

You are probably familiar with the list of computer RPG cliches. Veterans of the genre are probably familiar with many variations, actually, and understand exactly what each reference means. This means that we have spent too much time in front of monitors instead of learning Spanish, dating, exercising, cleaning up litter, etc. Well, it’s a sunk cost now.

Anyway, your hero wields a sword. Your healer/mage/potential love interest has a staff. Beyond that, anything goes. Deck of cards? Great weapon. Umbrella? Now you’re talking! Plunger? You know some game has it. And, of course, the shops do a brisk trade in varying levels of those. Want to upgrade from a bronze parasol to a silver assault umbrella? Third shelf on the left, next to the exploding chicken eggs. No, under the mana-infused tortilla chips.

MMOs explain why this is coherent. Why in the world would there be a market for combat accordions? Because people would use them. Given the chance, players will make mechanical squirrels, exploding sheep, muffins of wondrous power, and carrot cake soup. These are not the most absurd items that really do exist in-game. In Asheron’s Call, not only can you one-shot high level monsters with a properly buffed pumpkin, but people have traded for dinner plates with nice attack mods. Engineers in World of Warcraft carry around jumper cables to rez, and I assume that Duct Tape of Healing is in the works, if it is not already around (10 linen, 6 Sparkling Duck Feathers, 4 Silver Spider Web Glands).

I refuse to look at the weapon list for Final Fantasy XI.

: Zubon

Lufia reporting for duty.

Hello. Perhaps some of you have seen me around here leaving comments. Well, I’m going to be writing stuff for you to leave comments for now!

Anyways, I’m 18 years of age and I just started college. I was interested in writing for this site before summer began but I wasn’t sure if I were going to be playing any MMOs any time soon due to me moving on to college. It turns out that I am able to play MMOs! To make a long story short, I’m building a top of the line computer currently but do not have the funds to complete it, so I’m using a pretty average to below average computer that I built right now. I wasn’t sure if it was going to run the MMO I play well or not, but it turns out that it runs it well enough.

And which MMO do I play, you ask? World of Warcraft. Before that, I played Final Fantasy XI starting at the PS2 launch (I eventually moved to the PC platform for anyone wondering), and I have also dabbled in Guild Wars and some other dinky free stuff. I do not consider myself a very experienced “MMOer.” I’m actually quite new to the PC scene as well. I only really started getting into PC games, namely online ones, a year or two ago, starting with Counter Strike. All the while, I’ve always been interested in MMORPGs since Everquest came out. I remember reading over and over a three part article in a magazine about Everquest. This was before the time I even owned a PC and the only access to one I had was at my Dad’s house, who lived two to three hours away from where I lived with my Mom. I eventually bought EQ and found out, as many kids have, that it has a monthly fee, and thus my parents made me take it back.

It wasn’t until I got interested in FFXI through, yet again, a magazine that I started my MMORPG craze. By then, I was able to pay for the fee and my parents were more open to the idea of the internet. I quit FFXI out of lack of interest. I left with a level 50 Bard, level 37 Thief, and a level 32 White Mage as my only notable classes. Most would say that I didn’t even get to the main content of the game, and I was aware of that, but the amount of time I had to spend trying to find people to help me and the countless farming I knew I had to do just turned me off. I had played WoW’s open beta and I had the urge to start a new MMO, so one day I just went out and bought it. My brother, who also plays online games just as much as I, wasn’t interested in FFXI much (his highest character was a level 25 Warrior) so I thought it would be good for both of us to just begin a new MMO.

I believe I began WoW around March. I started as a Troll Shaman named Ardant and took him to level 57, but then I had to move to college just recently. I ended up giving the account with the Shaman to my brother and I started my own account. I wasn’t having much fun with Shaman anyways. Despite all the “nerf shaman” hoo-ha you hear, they’re not that interesting of a class, in my opinion. I am currently a level 22 (almost level 23) Gnome Mage named Felandra (yes, I do suck at names) on the Shadow Moon server and I’m having a total blast as a Mage.

Expect me to post mostly about WoW. Due to my lack of experience with MMOs, I feel that I do not have the credibility to talk about some subjects such as design and such as I have had a narrow view of what MMOs have to offer. However, if you like reading day to day experiences, rants, and such, and you also don’t mind reading about WoW, you might find what I have to say interesting, or at least entertaining, I hope.

.:lufia22:.

No New Information

Sometimes you hear a sentence in-game that adds no new information. It is something people say so often that saying it again creates no new knowledge in the world. In fact, only the sentence’s opposite would be notable. It isn’t always true, but at any given moment, someone will say it within the next 30 seconds:

  • I hear there are going to be a bunch of nerfs in the next patch.
  • There have been a lot of complaints on the boards lately.
  • Some moron is babbling about nonsense in broadcast/general chat.
  • Some morons are comparing e-peens in the lowbie zone.
  • I hate Jack Thompson
  • Did they nerf accuracy? I think they nerfed accuracy. I swear, I’m missing a lot more lately.
  • My healer got another blind team invite.
  • For the love of God, I am never joining another non-guild group again. This pickup group is herd of f’ing morons, I kid you not. There’s this one guy here who knows what he’s doing, and I think the rest are a bunch of twelve-year-olds on crack.
  • I never get any good drops.
  • Is anyone working customer service tonight? I’ve been in the queue for like an hour.
  • That chick is so obviously a guy.
  • I’m lagging pretty bad here. Is anyone else lagging?

Feel free to add your own examples.

: Zubon

Hurricane Katrina

What are some of the MMORPG companies doing to help those affected by the latest natural disaster? Well, they are trying to make it easier for their affected customers by making sure things will be like they left them in-game. If the game has housing maintenance, they are stopping the cost for now. Some games are even dropping the fees temporarily. Still others are linking to charities.

Mythic Entertainment: We’ve all got friends and family down south, and there’s a big player community down there as well. Like many of you, we’re struggling to find some small way that we can help besides the basic and obvious “donate to the Red Cross” stuff. We went through the game systems, looking for stuff that people could lose if they are unable to log in for awhile, and paying rent on the in-game houses is fortunately the only thing. We can’t suspend in-game house rent by billing address, so we’re just suspending house rent across the board for the whole game.

Sony Online Entertainment: In EverQuest II we have added the /donate command, type in /donate to be taken to the American Red Cross’s Hurricane 2005 relief page. For those members of SOE Communities in other games, you can contribute using this link, American Red Cross. The American Red Cross will process your donation and make sure that it is put to maximum use to help those whose lives have been affected by the hurricane.

Additionally, for our 13,000+ players actually in the affected areas, we will be suspending billing until such time as they are able to play again. In addition, any items or structures in any of our games, which decay over time, will be preserved until the user’s next login.

NCSoft: To show our support for the Gulf Coast victims of Hurricane Katrina, NCsoft has placed a banner to the Network for Good website on the front pages of all North American NCsoft websites.

Blizzard: Our heartfelt condolences go out to the individuals and families affected by Hurricane Katrina. We encourage everyone to assist the federal, state, and local organizations doing vital work on the ground by making a donation to the relief efforts. The Department of Homeland Security has asked that donations be made in the form of financial contributions, rather than supplies, which are difficult to get into the affected areas at this time. If you would like to make a donation to the relief efforts, please contact the American Red Cross: www.redcross.org; 1-800-HELP NOW (1-800-4357-669).

Kudos to Mythic and SOE for going the extra mile, but still more can be done. Give an incentive to players that donate, perhaps some in-game item or something. Or better yet, how about matching pledges?

Oh, here is a nice FU from Blizzard: Any player affected by the hurricane should call our Billing department to turn off their account until they power is restored. Characters and items on the accounts affected will not be removed, deleted, or changed during the time the accounts are turned off. WTF?

Anyone see something I’m missing, let me know.

Regardless, if you have the means to do something to help, whether it is a donation or something more involved, please do so. This is a terrible tragedy.

– Ethic

CoH Free Play

[City of Heroes] I found an email from Cryptic/NCSoft in my spam folder. I wonder how it got there. Anyway, this weekend is free for past CoH customers.

Just log into the game between 2pm (CDT) on Thursday, September 1st and 11:59pm (CDT) on Tuesday, September 6th and you will find your account reactivated FREE of charge!* Your hero characters will be waiting just as you left them the last time you played, ready to lead the charge against evil.

But hurry…this offer is only valid for a limited time, and once 11:59pm (CDT) hits Tuesday night, September 6th, your account will again be deactivated unless you choose to resubscribe.

I’ll spend a little time playing there, no problem.

– Ethic

Hellscream

[World of Warcraft] I ended up playing my level 28 undead rogue on Hellscream for an hour or so tonight. Relocating to Thousand Needles from Tarren Mill (which killed the game for me) made a huge difference in getting things rolling again. Killed a lot of centaurs on the edge of their camp. Felt very rogue-ish. Getting close to level 29 now. That would make him the highest level I have ever gotten to in WoW. Sad.

Anyway, I had forgotten how fantastic and majestic the scenery in WoW is, at least to me. The Undercity and Orgrimmar are both just a lot of fun to look at.

It only took me about 30 minutes to remember how to play a rogue, it is not a simple class to play really, lots of options to play with. It feels good to be back, even though the lag on this server is still pretty rough at times. I’m awfully tempted to start a new character on a low population server, but I’m not sure I want to go through the low level stuff yet again. I have not played an Alliance character past level 18 (in beta) so there is at least some fresh quests on that side for me. We’ll see how aggravating the lag gets.

– Ethic

Boom Goes The Dynamite

[World of Warcraft] It just keeps on going and keeps on growing.

IRVINE, California – August 29, 2005 – Blizzard Entertainment®, Inc. today announced that World of Warcraft®, its subscription-based massively multiplayer online role-playing game (MMORPG), has reached more than one million paying customers in North America. This brings the total population for Blizzard’s critically acclaimed game, the largest MMORPG in the world, to more than four million paying customers.

It’s a behemoth now, steamrolling over rival MMOs like they are made of Dereth.

– Ethic

AC2 Is Dead, Dozens Mourn

[Asheron’s Call 2] Sadly, another prediction has come true:

Dear AC2 subscribers,

In spite of our hard work and the launch of Legions, AC2 has reached the point where it no longer makes sense to continue the service. We will be officially closing the Asheron’s Call 2 service on 12/30/05. Until then, we plan to run live events, but we will not be adding any content or features.

We deeply appreciate the many dedicated fans of AC2 who have stood by us over the years. You have our sincerest gratitude.

Best regards,

Jeffrey Anderson
CEO, Turbine

I got nothing to say.

– Ethic

AutoAssault Pushed Back

[AutoAssault] According to the game’s producer, AutoAssault is being pushed back to 2006 to make more changes.

To the Auto Assault Community,

We started beta testing earlier this year and here is an update on our progress.

The beta testing period has spawned some great ideas that we want to include before launch. NetDevil and NCsoft are both companies with a strong commitment to releasing “only when it’s ready,” so we want to extend the beta into the spring of 2006. Over this time, we are going to continue tuning, tweaking, and adding to Auto Assault.

There is a lot that we will be changing over the next few months; here is a quick look at some of the items that we will be addressing.

Content for all the races: The core goal is to work on giving things a more diverse feel. The vision we are shooting for is that particular locations will have a specific feel and that the enemies located there have abilities that change up the standard gameplay.

Client performance: More optimizations to increase performance.

Level progression: Level progression will be faster paced and have more levels overall.

Character creation: There will be more details for making a character look unique, as well as customizing your first car.

New Items: More than a thousand new items are going into the game to help balance out the loot system.

Chassis: There are quite a few chassis in the game that people haven’t seen yet, but we are going to add even more.

The list that we have is literally full of hundreds of other things. Keep an eye out – the scope of changes you’ve inspired us to make over the next few months is amazing!

We will not be adding any more testers for North America for a little while, but more invites will go out once the next round of content revisions is published later this fall. European beta invites will continue to be sent, but the majority will be issued to coincide with the roll-out of the new content.

We were all excited about a 2005 release, but these changes – and ones to come in the future – will make Auto Assault the best it can be.

Steven Snow
Producer – Auto Assault
NCsoft

This is a good thing.

– Ethic