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Ramming Speed!

JackSparrowPotC1 07 Yes it’s almost that time again. “Talk Like A Pirate Day” is coming up soon. In fact, it is September 19th.

Most days are like all of the others,
Go to work, come back home, watch TV,
But, brother, if I had me druthers,
I’d chuck it and head out to sea,

For I dream of the skull and the crossbones,
I dream of the great day to come,
When I dump the mundane for the Old Spanish Main
And trade my computer for rum! ARRR!

Drink up, me hearties!

– Ethic

Agony And Recklessness

[World of Warcraft] My undead warlock hit level 18 last night. I learned a few new tricks during this level, as well as gaining an interesting new skill.

The new skill is called “Create Soulstone”. What this does is it creates a soulstone out of a soulshard. The soulstone, when applied to someone, can be used by that person to self-resurrect. Now my understanding is that you can only make one every 30 minutes and they only last 30 minutes so it’s not like I can go around handing them out to people. But, the nice thing is that I can use it myself.

If you are not sure what a soulshard is, I’ll sum it up for you. Basically, a warlock casts a special spell on a monster just before it dies. If successful, you will capture the monster’s soul in a soulshard. Warlocks use these for various things, like summoning demons and people (or creating soulstones now).

I also learned a few new tricks (new to me anyway). I started using my voidwalker demon for pulling. I would send him in to gain aggro, and recall him. When the monster attacking him wandered into range for my attacks I would tell the voidwalker to start attacking again, and I would attack as well. Worked pretty well as the monsters kept their distance from me.

Another trick I learned was really nice for me. One of the things I hate is when a monster starts to run away when it gets low on health (not all monsters do this). Warlocks have curses they can cast on monsters. You can only have one curse on at a time. Normally, I use the “Curse of Agony” which is a damage-over-time curse. I noticed one of the other curses, “Curse of Recklessness”, has a side-feature of keeping monsters from fleeing. So, I started casting CoR at the end of the battle, just before the time when a monster might run. It was a great to not have to worry about a monster running away and pulling in more bad guys.

All and all an enjoyable evening.

– Ethic

“So what’s the battleplan?” says Blizzard

[World of Warcraft] Blizzard has just released volume 2 of their battleplan. I must have missed volume 1. In it, they promise a few things and certainly do their job of hyping you up. You can find the whole post here. It’s much too long to post, but I will list quotes of what I find most important in a list form, not in any particular order.

1.) For this Battle Plan, we want to take the opportunity to look ahead to what our players can expect in the coming months leading up to BlizzCon and the expansion announcement.

2.) One feature we’re excited about is the addition of mid-sized raid dungeons.

3.) In addition to those new areas, we’ll also be adding some outright terrifying world raid encounters. Along with Azuregos and Lord Kazzak, the names of four green dragons—Ysondre, Lethon, Emeriss, and Taerar—will come to be feared throughout Azeroth.

4.) To this end, we’re focused on launching new world events and expanding on some of the ones already available.

5.) That aspect is something we definitely want to keep in Alterac, but we also want to make it more accessible by lowering the launch requirement from 30 players per side to 20. We also plan to shorten the length of time required to complete a game of Alterac Valley. Some of the changes we’ll be implementing to accomplish this goal are balancing out the terrain, slightly decreasing the landmass, and improving the queue to ensure balanced teams for each game.

6.) We want to bring back the hectic action of mass PvP, but with some improvements. One idea on the table is to place a capturable objective in the exterior environment. With something like this, we can encourage outdoor PvP again while centralizing the action to a designated location.

7.) We’re currently in the process of improving underused talents for all classes.

8.) Another feature of the Web site we’ll be implementing is fee-based character transfers. This is a feature that’s been very frequently requested and one which we want to provide for players as soon as we can. We’ll offer character transfers from one realm to another, as well as allow players to move characters from one account to another. While we want to offer this service as a convenience, we also want to prevent its use for exploitive reasons, so there will be a time restriction to limit the frequency that a character can be moved.

I’m personally most excited about the improvements to out-of-BG PvP as well as character transfers. By the time I got within town raiding level, BGs were coming out and almost all forms of non-BG and ganking PvP were dead. I missed the days before BGs where I would group up with other faction members and hunt down Alliance. It was even more fun when we met another group of Alliance that were doing the same thing, except they were killing Horde. I’m also excited about character transfers because I might be able to obtain my level 57 Shaman and put him on my new account.

Honorable mentions would be the new outdoor raid bosses and talent fixes. Hopefully this will more evenly distribute people wanting to participate in these outdoor raids, rather than limiting it to only two, which is what it is currently, which means you run into more bottlenecking between guilds and factions wanting to kill these bosses. As for talents, I hope Blizzard does this well. In the case of my Shaman, there were some talents that no one would EVER use no matter what spec you were. It seems that is true for my Mage as well. Blizzard said that some classes, such as Warlock, are complete in terms of talents. I’m curious to you Warlocks out there, are there still talents a Warlock will never take no matter what spec they choose (or was there ever)? If so, I hope Blizzard doesn’t consider that complete, because it certainly isn’t. It’d be nice in a perfect WoW world for all talents on the same level tier to be equal in usefulness. I know as a Shaman I would never take Improved Stoneskin Totem as a second tier talent, especially when TS, ImpGW, and ImpLS are on the same tier!

I’m a bit iffy about the world events. If you read the full post you will notice that there isn’t much said. In fact, they really only mention one new event. Events are something I would love having but neither FFXI or WoW have really done them the way I would like them to happen, especially WoW.

It’s also a bit disappointing to see another “look to the future” news report and still no sight of Hero Classes. Oh well, maybe next time. Hopefully they’re keeping it a secret for the expansion reveal.

.:lufia22:.

Into The Furnace

[Guild Wars] A new free patch, Sorrow’s Furnace, was released yesterday. Free. What do you get for free?

2 new large explorable regions
17 new quests, most repeatable
4 new cinematics
A variety of new monsters (bosses too!)
5 new veteran-level quests
New random locked chests with uncommon or better loot inside
Each member can open chest for loot
Keys for chests random drops or purchase from NPCs
9 skill changes
5 PvP changes
9 monster balance changes
13 UI changes
17 bug fixes

Go ArenaNet!

– Ethic

FFXI Update coming early October

[Final Fantasy XI] From the wise sages at SquareEnix:

The FINAL FANTASY XI development team is currently working on the next version update! Adventurers can expect additions to the Fellowship system, new areas, and several other changes. Details will be posted to the Topics section as soon as they are released, so keep checking back for more information! The version update will take place in early October.

More NPC quests, though not that appealing to me, seem to make the player base quite happy. The other changes so far seem to be only slight modifications. There is nothing that is standing out as any huge difference so far, but in the last patch they announced a radical changing of the ranger job just days before the update was released. So we shall see.

ringthree

Demonology

[World of Warcraft] Since I last left you, I have been playing my warlock and having a good time. I’m up to level 17 now and swinging a mean sword while carrying around a bright glowing orange globe maraca-thingy. I summon a voidwalker (a blue bully from hell) who does a lot of the hard work for me.

Actually, most of the damage comes from my damage-over-time spells and some extreme burnination. My sword is mostly for looks and for the bonuses it gives me. I realized tonight that I have 8 talent points to spend so I put 5 into improved corruption to make that spell nice and fast casting. Not sure what to do with the other 3 points yet.

It feels downright evil to play a warlock with all the demon summoning and such. I’m not real happy about a few things, like soulshards not stacking and the fact that I lose my demon whenever I hearthstone or fly. Kind of sucks to have to waste a soulstone every time I want to take a wyvern somewhere.

Sooner or later I’ll be able to summon a succubus, which from the few times I have been around them will be annoying. I really hope they don’t still crack their whips and moan all the damn time. My wife will think I’m watching some sort of bondage porn video (not that there is anything wrong with that).

– Ethic

The MacGyver Rule: Explained

You are probably familiar with the list of computer RPG cliches. Veterans of the genre are probably familiar with many variations, actually, and understand exactly what each reference means. This means that we have spent too much time in front of monitors instead of learning Spanish, dating, exercising, cleaning up litter, etc. Well, it’s a sunk cost now.

Anyway, your hero wields a sword. Your healer/mage/potential love interest has a staff. Beyond that, anything goes. Deck of cards? Great weapon. Umbrella? Now you’re talking! Plunger? You know some game has it. And, of course, the shops do a brisk trade in varying levels of those. Want to upgrade from a bronze parasol to a silver assault umbrella? Third shelf on the left, next to the exploding chicken eggs. No, under the mana-infused tortilla chips.

MMOs explain why this is coherent. Why in the world would there be a market for combat accordions? Because people would use them. Given the chance, players will make mechanical squirrels, exploding sheep, muffins of wondrous power, and carrot cake soup. These are not the most absurd items that really do exist in-game. In Asheron’s Call, not only can you one-shot high level monsters with a properly buffed pumpkin, but people have traded for dinner plates with nice attack mods. Engineers in World of Warcraft carry around jumper cables to rez, and I assume that Duct Tape of Healing is in the works, if it is not already around (10 linen, 6 Sparkling Duck Feathers, 4 Silver Spider Web Glands).

I refuse to look at the weapon list for Final Fantasy XI.

: Zubon

Lufia reporting for duty.

Hello. Perhaps some of you have seen me around here leaving comments. Well, I’m going to be writing stuff for you to leave comments for now!

Anyways, I’m 18 years of age and I just started college. I was interested in writing for this site before summer began but I wasn’t sure if I were going to be playing any MMOs any time soon due to me moving on to college. It turns out that I am able to play MMOs! To make a long story short, I’m building a top of the line computer currently but do not have the funds to complete it, so I’m using a pretty average to below average computer that I built right now. I wasn’t sure if it was going to run the MMO I play well or not, but it turns out that it runs it well enough.

And which MMO do I play, you ask? World of Warcraft. Before that, I played Final Fantasy XI starting at the PS2 launch (I eventually moved to the PC platform for anyone wondering), and I have also dabbled in Guild Wars and some other dinky free stuff. I do not consider myself a very experienced “MMOer.” I’m actually quite new to the PC scene as well. I only really started getting into PC games, namely online ones, a year or two ago, starting with Counter Strike. All the while, I’ve always been interested in MMORPGs since Everquest came out. I remember reading over and over a three part article in a magazine about Everquest. This was before the time I even owned a PC and the only access to one I had was at my Dad’s house, who lived two to three hours away from where I lived with my Mom. I eventually bought EQ and found out, as many kids have, that it has a monthly fee, and thus my parents made me take it back.

It wasn’t until I got interested in FFXI through, yet again, a magazine that I started my MMORPG craze. By then, I was able to pay for the fee and my parents were more open to the idea of the internet. I quit FFXI out of lack of interest. I left with a level 50 Bard, level 37 Thief, and a level 32 White Mage as my only notable classes. Most would say that I didn’t even get to the main content of the game, and I was aware of that, but the amount of time I had to spend trying to find people to help me and the countless farming I knew I had to do just turned me off. I had played WoW’s open beta and I had the urge to start a new MMO, so one day I just went out and bought it. My brother, who also plays online games just as much as I, wasn’t interested in FFXI much (his highest character was a level 25 Warrior) so I thought it would be good for both of us to just begin a new MMO.

I believe I began WoW around March. I started as a Troll Shaman named Ardant and took him to level 57, but then I had to move to college just recently. I ended up giving the account with the Shaman to my brother and I started my own account. I wasn’t having much fun with Shaman anyways. Despite all the “nerf shaman” hoo-ha you hear, they’re not that interesting of a class, in my opinion. I am currently a level 22 (almost level 23) Gnome Mage named Felandra (yes, I do suck at names) on the Shadow Moon server and I’m having a total blast as a Mage.

Expect me to post mostly about WoW. Due to my lack of experience with MMOs, I feel that I do not have the credibility to talk about some subjects such as design and such as I have had a narrow view of what MMOs have to offer. However, if you like reading day to day experiences, rants, and such, and you also don’t mind reading about WoW, you might find what I have to say interesting, or at least entertaining, I hope.

.:lufia22:.