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[GW2] No. 6, The Thief

EDIT: And we’re back. Changed all links to fav site, Massively.

So much Guild Wars news today, but first I will start with the unexpected bomb so I can spend more time working on a post for the Guild Wars update later today. It seems that Massively received a pretty good demo at GDC, where they filmed it entirely. We know about the first part being the norn starting area, which was expected for the new demo coming out. And then at Massively’s demo the presenter casually drops that “oh yeah, the sixth profession is the thief. Play it.” I have to say I was not expecting another profession reveal before PAX, and I definitely was not expecting it in the updated demo/presentation.

Continue reading [GW2] No. 6, The Thief

[GW2] The Thief Unrung

It appears that megasite GameTrailers did ignore an NDA/embargo on the release of the sixth Guild Wars 2 profession, which I was unaware of when I wrote the thief post here. Out of respect for ArenaNet, and more importantly the people that worked on and were excited about releasing the thief, I am taking down my post until official release. Comments and the post are preserved behind Door #43.

It’s a tough decision between sticking it to the man, information must be free, we know anyway, and respect. I feel better inside taking it down, and I hope no one is offended. I expect that the post with modifications from official news will go back up in a week.

Thanks.

–Ravious

One Entitled Eight-Ball

Is Rift a success? Yes, I am a happy customer. The end. Print that for a box top and smoke it, Trion. Everything else from their return-on-investment to some silly “3-monther” yardstick is irrelevant. Yet, the story doesn’t fully end because this is a subscription game, and I have to determine whether it’s a success every single month. I will never say I am going to subscribe until the servers go dark. Therefore, Rift is instantly a success, and it will never be a success.

The MMO community carries a weird sense of measure for a successful game. It’s like there is some pressure for the game to be timeless that seems found nowhere else in the video game world. People are buying a new Pokemon this month, which is the exact same game every iteration. What about the $60 console games with 10 hours of gameplay before the credits roll? I own games on Steam I have never even played! Yet somehow it matters if Rift is timeless now?

It must be some weird artifact of the bygone days, you know before World of Warcraft ruined “community,” to be benchmarking the game’s life at launch. I certainly am not looking for an indefinite home, especially in a subscription-based game. I am looking for a sweet-vacation spot. When I hit sunny Acapulco, my fun is definitely not inhibited by worries that the town is going to go donkey turds in five years. It surprises me that people are viewing their MMO time that way. Hopefully they are still enjoying the game regardless of what their magic eight-ball is telling them

–Ravious
so let it be written, so it shall be done

[Rift] Breaking Through

Starting the Event

Last night was the kickoff event for my Rift guild, Gaiscioch. We congregated at the entrance of Silverwood (from the tutorial zone), and rode through Silverwood on to Sanctum to help people pick up the porticulum warps. Along the way we ran over any extraplanar forces. Then we headed to the Defiant side, where we helped stop a water invasion, and then turned on the godless mongrels just outside of Meridian. Being that most of our 150+ person event was below level 25, the soulless guards of Meridian were able to single-handedly wade through the Defiant tombstones and stop our ascent. I had to say I don’t think I have had this much fun in an MMO since my first big RvR event a few years ago.

Continue reading [Rift] Breaking Through

[GW2] The Depth of a Norn

The norn can be hard to understand. We want them to be giant, animist, shape-shifting Vikings, but that’s too simple. That’s not depth; that’s just a bunch of cliches rammed together in some fashion where a lesser fantasy game would conclude a new race has been made. ArenaNet didn’t stop there. They gave them life and purpose. I find too often in many fantasy games (MMOs, solo, or even table top), we just handwave some of the most important questions on a new race. It’s when there are actions by the race that make us stop and think because it feels wrong, it feels not human, that we find depth.

The first time I saw this was when I read Lord of the Rings. Elves never made sense to me. They are leaving? They are sad at Man? Buck up, you point eared snobs! I thought they were just full of themselves, except for Legolas. He’s a pretty cool guy. Finally I realized in playing Lord of the Rings Online watching Glorfindel’s face get painted by the sun in the shadow of leaves that Tolkien had given them depth. A depth I could only realize if I thought like an immortal elf that had seen all this before. They wouldn’t make sense in human motivations, and I feel ArenaNet has given the norn the same treatment.

Continue reading [GW2] The Depth of a Norn

[Rift] Emmobilized


Cool Rift Pic
Embattling Life

No, that’s not an accidental typo. The English prefix “em,” along with it’s sister “en,” means “to make into.” So, empower is to make something with power. Subsequently “emmobilized” would mean to “to get people in action for action, like war.” In Rift, every time a rift event drops, the players around mobilize. In a zone-wide invasion event, it seems sometimes that the whole zone answers the call to repel the planar intruders. Except, “emmobilize” is not a word.  “Immobilize” is. In much of my time in Rift’s Head Start, I have felt immobilized despite all internal intentions to the contrary. I have hope that soon the clouds will clear.

 

Continue reading [Rift] Emmobilized

[Rift] A Faeblight We Will Own

Blogger compatriot and Rift guildie, Moxie, over at her blog Battle Priestess has posted our guild’s 22 week server event list. The great thing about these events is that they are inclusive to our whole Rift server, Faeblight. Granted the first couple of weeks are going to be a tad more Guardian oriented due to their location, but once we hit contested zones and invade the dirty-heathen Defiant zones, it will be a server wide event. All are welcome to join in the fun.

The Gaiscioch Family is not new to these community-organized events having been instrumental in keeping a Warhammer Online server alive with a very popular Battle for Badlands event. They have been doing these awesome events since Dark Age of Camelot. I am also excited to see how the automatic system and Rift GMs will respond to such a focused server event. We know that Rift GMs have the ability to call down the in-game Events themselves, and I hope they do so during the community-driven events.

Good luck to all those starting today with the Rift early access. If you are still looking for a server, Faeblight is going to be a happening place on both sides.

–Ravious
hi ho the dairy oh

[GW2] Sons of Svanir Sect

Norn week is in full swing with an overview post on Monday and a two-for-Tuesday posts on norn chatter and culture and the huge norn architecture. As usual though, ArenaNet puts layer and layer of material in their “simple” articles. For instance, in the first post fans are already dissecting one picture of a female norn standing inside somewhere holding what appears to be a long-range rifle. This one picture provides speculation on unreleased professions, size of the norn, size of their housing, ad infinitum. One other little gift caught me completely off guard.

The Sons of Svanir, a group of norns holding allegiance to Jormag, has been well known for awhile. Many, including myself, believed that these norn were evil. They worship an Elder Dragon bent on freezing the world; the same dragon that sent the norn retreating to the Southern Shiverpeaks. Svanir was the corrupted nornbear players had to defeat in the Eye of the North. And this is their concept art? Yeah, I would have no problem running my greatsword through a swath of the Sons of Svanir.

Continue reading [GW2] Sons of Svanir Sect

Guild Wars Guru 2011 GvG Championship Series

This is pretty amazing, but Guild Wars Guru is setting up a Guild Wars GvG (Guild vs. Guild) Championship Series complete with divisions and prizes in each division. Given that we are nearing the 6 year mark for Guild Wars, and Guild Wars 2 is going in to player testing this year, I am just amazed at some of the things the Guild Wars PvP community is still doing. For another example, every month now the GvG Monthly Automated Tournament (MAT) is casted. Replays are available for awhile in game, but many times it is hard to understand what is going on, especially if the viewer is not familiar with the current meta. Anyway, Guru has a wide range of divisions, including one for casual players unfamiliar with GvG. The prizes include some pretty good stuff (video cards, headsets, etc.), and I hope that there will be some really good competition coming from this tournament.

–Ravious