Dungeon Runners is funny. It does not take itself seriously. NPCs mock themselves, each other, and you. The newbie merchant is a great example of this: “All my stuff is crap!” You will meet Lothar of the Hill Mound People and some intentionally poor celebrity impersonators. Random item names follow Diablo II’s pattern, only you might have a Vacillating Cardboard Axe of the Penitent Koala. You can summon a giant BBQ turkey leg.
The dungeons are explicitly theme parks for violent tourists. You are a dungeon runner, not a hero. Quests include auditing monsters, the “Crazy Cat Lady” series, and collecting miniatures. You will fight for the five rings of Captain Planet Pollution. Conventions are used or skewered as is most amusing. The new dungeon will have goldfarmers as enemies to slay.
And, for the more juvenile, the AE poison skill is a fart joke. Its damage is based on intelligence, so the smartest mages in the world are the most likely to be… No, I cannot finish that sentence. I ignore that animation as I am fighting.
As some have noted, this hurts immersion. It does, however, make for a fun time.
: Zubon
A week in the dungeon: day 1 2 3 4 4.5 5 6 7