Ever since the announcement of Star Wars: The Old Republic, there has been a lot of speculation as to what classes would be included. So far the Republic Trooper and Sith-serving Bounty Hunter classes have been officially announced. Republic Smugglers, Jedi, and Sith have not received an official announcement, but are known to be part of the line up. That leaves three classes not accounted for.
Opposite the Smuggler, I would not be surprised to see a spy, criminal or scoundrel. This is because I see the Smuggler as being either a utility-class with special abilities other than DPS, tanking and healing, or else the smuggler could be a stealth-based DPS class. Something along the lines of a spy would make sense from a balance point of view.
But that still leaves two open slots: One who works for the Republic and one who works for the Sith. To round out the holy tanking/DPS/healing trinity, the final classes would have to be some kind of healer. But who’s to say that SWTOR is going to include a dedicated healing class? With the addition of NPC companions following you around, it could be the case that each character has their own personal healer that they have to level up and depend on. That would free up the two slots to allow SWTOR to have players play something more iconic than a role normally filled by droids in the movies.
If that’s the case, what iconic professions are left? Mandalorian? Officer? Droid? Senator? Moisture farmer? Lets be honest, there isn’t any obvious choice.
But then, perhaps my count is wrong. Perhaps I’m wrong to assume there will be only one force-sensitive Jedi class and one force-sensitive Sith class. People are expecting 3 sub-classes for Jedi and 3 sub-classes for Sith, but that hasn’t been confirmed. For all we know, there may be no sub-classes. We may see each side have a Jedi-healer and a Jedi-warrior
Maybe that’s why they have yet to officially announce the 2 most obvious class selection options… because it’s actually 4 classes.