[EVE Online] Tonight, in EVE Online, Ethic took a dangerous mission through Amarr space. The Amarr are a society of cruel slavelords, known to steal ponies from one-legged Caldari orphans and choke them, just to watch them die. There is reason to believe that Ethic has been taken captive, and an Amarr-programmed clone has replaced him.
If there are any odd posts here or hostile actions in EQ2, do not say that you have not been warned.
[City of Villains] Every game has the mission of “go click on x.” City of Heroes/Villains does that quite a bit, usually combined with “and beat up some stuff.” Actually, that summarizes the gameplay of almost every MMO: run, click, kill. I have a discussion of that I occasionally toy with. Anyway…
The latest patch keeps you from clicking glowies while stealthed or phased. That is, you cannot steal things while hiding. You must stop hiding, defeat anyone who can see you, then go back to sneaking around. This is one of those interesting decisions that makes sense in some cases: how do you pick something up while intangible? Actually, heroes partially unphase all the time. Can you just pick something up and hide it under your invisible shirt? I recall Harry Potter doing that several times. Wouldn’t someone notice your opening the chest and taking things out? Okay, you have a point there.
[City of Villains] Easily the best part of returning to City of Heroes/Villains has been our supergroup’s Tuesday night strike force. This has become a regular event for the past couple of months, and I have seen almost all of the City of Villains strike forces. We will probably pick up the strays in the coming weeks, and maybe we will hit some City of Heroes task forces.
[UltraCorps] For those interested in browser-based games, Steve Jackson Games just announced that UltraCorps will be having its first multi-player open alpha test. There will be slots for 393 players for a 20-day game. You can follow any of those links to get a bit more information.
This offer expires at 10:00pm, January 2, or when all 393 slots are full. If you are interested and miss this test run, more tests are likely to ensue before UltraCorps goes live.
[EVE Online] “Human Cattle” is a tier II Gallente mission chain in EVE, and it has some of the hardest missions I have ever seen. Granted, I am not optimized for heavy combat, but that ambush that started with blowing off half my shields was rough.
The missions get progressively harder, such that I was frequently destroying one target, fleeing to repair my hull, then going back. Then I got to the last area. Those big red crosses are all really big ships. The smaller ones I can solo, given time, if there are only two or three of them. My ship is at that angle because I am getting out of Dodge. And now the real picture…
[EVE Online] I seem to have three characters, which I play across a number of games. As I have mentioned, I tend towards healers and support classes. In City of Heroes, I have two level 50 Defenders, and my highest level villain is a Thermal Radiation Corruptor (buffer/healer). I have the name Zubon reserved as a Defender on almost every server. My second character is a mage/blaster/whatever they are called in your game: the glass cannon. My third character is the pet class. Ideally you combine them, so my Dark Age of Camelot character was a Theurgist (nuking mage with buffs and quasi-pets).
Flying around EVE Online while my superhero wife worked on hitting level 50, I contemplated EVE drones and CoV Masterminds, since both of my current main characters in CoV are Masterminds. When I am not playing the game where my henchmen destroy my enemies for me, I play the game where my drones destroy my enemies for me. I seem to have turned the two most polar opposite games out there into the same game. That feels really weird.
On the other hand, I am posting during combat, so there are advantages to playing this way.
[EVE Online] I apparently picked the right day to resubscribe. Logging in this afternoon, something new appeared in my inventory, presumably during the morning’s downtime:
(click to enlarge) Spaceship-based snowball fights. Go team!
[EVE Online] I logged back into EVE Online tonight. I do not know how much has changed, but the changes to my character since I last logged on are disorienting. I used to hunt pirates almost entirely with drones. Now most of my drones will not fit in my ship, and my skills changed so that I cannot control as many. So that is a switch. More surprises to come as I poke around, I suspect.
Anyone know a good ship with a 125 m3 or larger drone bay? My ogres want to go back to work, preferably without investing a few months of skills in being able to use them again. I guess I’ll need to remember how these guns work. Hmph. I mostly just used them to aggravate far off enemies who I did not feel like chasing: shoot them once, they come closer, and my drones eat them.
I guess this is what happens when you leave a game for six months. Did the Iteron Mark V used to hold more? I recall its holding much more cargo than a Mark IV.
[City of Heroes] For those who had not heard, Marvel sued Cryptic because you can make superheroes that look like copyrighted heroes (although Cryptic resets those characters to “GenericHero####). While this would also suggest that they sue Microsoft, since you can do the same thing in Paint, and Bic, fine maker of pens, I understand why companies are worried about dilution of intellectual property. Copyright precedent holds that if you do not defend your right to exclusive ownership, you may de facto give it up. This is why Tivo does not want to be a generic word for DVRs, Xerox for photocopiers, or Kleenex for facial tissue.
I presume that there is more to this than is stated, but it sounds like Cryptic won unconditionally. Whatever it is that Marvel got out of this, it apparently does not require Cryptic to change anything in character creation. Maybe Cryptic just needs to say, “and we mean it!” when reseting the 4,057th Storm-Electricty defender named “Ororo.”
So a win for Cryptic and sanity. I presume that Marvel also has a press release announcing that they got everything they wanted out of this suit, it is a great win for shareholders, and by the way we have our own MMORPG coming out soon.