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Промоакции для игроков не только в шутерах — воспользуйся промокодом Vavada от наших партнеров и получи бонусы, которые подарят азарт и атмосферу, сравнимую с игровыми победами.

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GamerDNA

When did they ruin GuildCafe? I made a GuildCafe page a while ago, but when I went to my new guild’s site there to try to connect to it, I could not edit my The Lord of the Rings Onlineâ„¢: Shadows of Angmarâ„¢ status. Going in to edit my games only lets me see the first six, with no option to reach the rest, and I cannot even delete and re-add the game.

Why don’t we make a lousy version of MySpace, intentionally focus it on a limited audience, then change the name and bork the tools so it is even less useful?

I shouldn’t blog after midnight.

: Zubon

Lazy Fellowship

Frodo, Aragorn, and the rest have been standing around Rivendell for a year. No big hurry on that Ring thing, eh? Boromir is the only one who seems to be impatient with the waiting. The test server notes mention that your next epic side quest will be to help the fellowship get ready to head to Moria. Maybe we can get more hides for blankets and feathers to fluff their pillows. There are no farms within two zones, and Elrond must running low on that magic bread. I bet they will still be standing around Rivendell when the servers shut down.

Some people.

: Zubon

Happy 7th, Anarchy Online

Anarchy Online turned 7 years old on June 27th. Happy (belated) Birthday!

May 3, 2001- Funcom proudly announces that the Anarchy Online release date for North America will be on June 27, 2001. Anarchy Online will be the first game in years to take up competition with the existing online worlds of Ultima Online (Electronic Arts), EverQuest (Sony) and Asheron’s Call (Microsoft).

The release of Anarchy Online will mark a milestone on the massively multi-player online gaming arena. Not only is Anarchy Online the first online world in a science fiction setting, the game also promises exceptional graphics and a gaming world that gives the phrase “dynamic gaming environment” a brand new meaning. It will also be the first in the upcoming second generation of 3D massively multi-player online games.

“Online games are the future of the industry, and a subscription based business model will in some years become a common platform for making money,” says Funcom president Andre Backen. “Funcom has been working on Anarchy Online since 1996 and considers this the most ambitious project the industry has yet seen with over 70 employees dedicated to working on this game.”

– Ethic

The Hardship of the Blue Team

The first thing I miss on the freep side is that quartermaster in Gramsfoot. He sells healing potions, cheap, in unlimited numbers. One click, 800 health, good deal. Freeps need to craft for those, which means I may make an alt with the Scholar trade skill. All this time working on trade skills, and it turns out the main things I want are consumables, which my Tailor main does not make.

Repair costs are a bother, but not severe. They are probably higher for the folks out front or who die a lot, but I think my costs were ~40 silver for the night that included two deaths.

Continue reading The Hardship of the Blue Team

The Ease of the Blue Team

I have had two nights as a freep in the Ettenmoors (PvMP). Wow, that is so much easier. The first night was as a 47, the second as a 48, and I will take another trip soon since I hit 49 last night. (No idea why the arbitrary “once per level until 50” thing. Probably because there is no xp to be had out there.) Both times we took one keep, I got about 100 kills with 10 killing blows, and I earned 2300 infamy. That means I hit rank 2 on my first night. That estimate I had about how long it takes a creep to rank? If I can keep this up, and I think I can do better, cut those times by 75%. I died 0 times the first night, twice the second night.

The damage is great on the blue team. Hunters have much better burst DPS than Blackarrows, and we have more of them. My Hunter likes to start fights with ~500 damage in a few seconds, so few things survive three seconds of concentrated fire from a raid. Hunters also track for free, which takes a talisman every time a creep wants it, and freeps can find everyone with two skills versus the one talisman per freep race. The buffs are very nice as well, especially when a Captain gives +50 to everything with In Defense of Middle Earth. Minstrels are great healers, again with burst versus the Defilers’ heal-over-time slimes. Let us not compare the value of a Burglar on your team to that of a Warg Stalker.

The great thing about the blue side is that the red team is suicidal. Continue reading The Ease of the Blue Team

Out of 100 people who hate Bartle…

– 20 probably shouldn’t be allowed on the human section of the internet.
– 10 miss his points. Completely and repeatedly.
– 15 corner themselves with their own arguments.
– 5 point at those cornered guys and laugh.
– 30 have arguments which basically reduce to “I don’t like you dissin’ my game”
– 10 think he’s an old fart/academic/smartypants therefore he’s unable to have real opinions of real value.
– 5 think he can’t comment on MMOs because he really hasn’t put in 200 hours in “Barbie Genital Herpes World Online: Arena”
– 3 read, and don’t post, when they probably should.
– 2 guys actually prove him wrong here and there. And Bartle loves it.