It was before GenCon that White Wolf (maker of table-top RPGs and upcoming MMOs, owned by EVE’s CCP) was alleged to have told a friend of a friend that some people would be happy and some people would be upset by a coming announcement. This was refuted by White Wolf, and GenCon passed with very little big news from White Wolf. Later at the Grand Masquerade, which is an officially sanctioned World of Darkness convention, White Wolf released their first teaser bit about the World of Darkness. Our blogger in arms, Ardwulf, posted some pretty breaking news and the video of the teaser over at his site. The news hit the floor, and I realized that the alleged statement rang pretty true for me.
The quick news run down is that it will be launched at the earliest in 2012, and it has been in production for about 3 years so far (with 1.5 years of design/planning prior to that). The game will be called World of Darkness Online (WoDO), and it’s first iteration will be based on Vampire: the Masquerade (Masquerade). Later on, it is hoped that the other splats like werewolves and changelings will become playable characters, but for now it will be vampires and possibly human characters, such as hunters (vampire killers) or ghouls (Blood-addicted humans).
CCP is also making “official” some playstyles, which WoDO will contain in an interconnected manner. They are coffee house (Second-Life chatroom), theme-park (World of Warcraft, Lord of the Rings Online), and sandbox (EVE, A Tale in the Desert). However, the game is going to have a very mature slant with little room for immaturity, some sort of self-policing, and inclusiveness to the LGBT audience. There will be combat, but it won’t be the core of the game. So that’s what we know so far. My thoughts after the break.
Continue reading World of Darkness and Disappointment