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Dungeons & Dragon

DDO[Dungeons & Dragons Online] Turbine has just announced that they will be adding a dragon to the game in April, thus making the name of the game almost true. They will need to add one more dragon unless they plan to change the name to what I called it up above.

I’m giving thoughts to buying this now, as I may have a few friends interested in a regular gaming night just for this. Scary to think of it, because I pretty much swore off Turbine not that long ago.

Anyway, it’s a free add-on to the game – which they are claiming is the “fastest growing MMOG in North America”. Um, right. Whatever.

– Ethic

Apology…and why RL can be a pain.

I feel obligated to write an apology to Ethic and everyone else here, Lately, I haven’t been active at all due to my own laziness, and within the last 3 weeks, being unable to be on at all, (RL 4tw)

Whether or not I will continue to write for KTR is up to Ethic at this point, I’m making an effort now to try to write more often as I seem to have put my life back together, I’ll see you all in game, as for now, I have some rats to kill.

-Zxyrox

World of Warcraft: The Text Adventure

wow[World of Warcraft] Disclaimer: I did not write this.

You are standing at the end of a road before a small brick building. Around you is a forest. A small stream flows out of the building and down a gully. There is an elf with an exclamation point above her head here.

>Talk elf

“Alas,” she says. “There is a great darkness upon the land. Fifty years ago the Dwarf Lord Al’ham’bra came upon the Dragon Locket in the Miremuck Caverns. He immediately recognized the …”

> Click Accept

“Hey,” the elf protests. “This is important expository. Azeroth is a rich and storied land, with a tapestry of interwoven …”

> Click Accept

“OK, fine. Bring me six kobold tails.”

Read the rest at WIRED.

Expanding High Level Content

kol[Kingdom of Loathing] Back at the Kingdom, 15 new skills have been added to the game. The long-term plan is to fight the Naughty Sorceress at level 15, not 11. The skills expanding the game in that direction are now mostly in, with the additional quests and such to follow as content is completed.

A bunch of new skills are now available from your friendly neighborhood Guild Trainer. All classes now have skills up to level 14, except Turtle Tamers, who only got a level 13 skill, and Accordion Thieves, who got their skills all the way to 15.

Discussion thread is here. As ever, new friends are welcome in the Kingdom. :)

: Zubon

6 is Number One

coh[City of Heroes] I really like making level 6 characters. It is a great way to spend an evening. If you have not played City of Heroes, get a few friends and a few trial codes and give it a shot.

Get a team of three or four people together on Teamspeak or Ventrilo. You can get to level 5 or 6 in a couple of hours. Fire up Heroes or Villains, and each of you design whatever character you like. Almost all of them work well together. My SG has had fun making the same sort of character to try out, so one night we had three Fire/Fire Brutes and a Dark/Dark Brute rambling around.

Do your first contact worth of missions. Play, run, crash, whatever. You will get to level 5 or 6. In that time, there is no death penalty. You start out with two powers and will get to pick three more that night. You will level 5 times in a single evening and go through a small story or two in the missions. You will not need to worry about when folks will be on, what levels everyone is, or anything else that creates problems in forming teams: you are all the same level, and you need not see those characters after that night. You get to try something new. No grinding, no worries, just a bit of very fast play with lots of instant gratification.

And if you find that you really like one of them, congrats, you have someone new to take to higher levels. Try it out a few times, and you and all your friends will have some level 6 characters on that server. Now you can all decide what to play and try some of the other content together.

: Zubon

Raising the Cap

coh[City of Heroes] Just for the record, if the level cap for City of Heroes/Villains ever rises from 50, I am quitting and never coming back. WoW is about to raise its cap, and the idea sees occasional play with respect to CoX.

Two reasons: first, I will feel obliged to level my 50s to 60. My original level 50 is my “do everything” character, so I will naturally send her through everything I can and get all the badges available. Even if I enjoy it, it would be fairly grindy to do that with multiple characters. Why do I need to do that? Besides the natural feeling of wanting to “beat the game,” enough of my friends would feel that desire such that I would either grind towards the new level cap or need new friends for a good while.

Second, I have done a lot of Hamidon raids. Enhancements are only effective for a few levels after you get them, which means every one would be worthless by level 60. I like not worrying about loot in City of Heroes; the once-a-week Hamidon raid fulfills all my needs in that respect. If I am going to throw all that away, I might as well toss the rest of the game with it. Those of you raiding to get equipment to be able to do the next raid to…? That is not a game I am playing.

More things to do at 50? Fine and good. More levels past it? I’m out.

: Zubon

Color Matters

In City of Heroes, before Enhancement Diversification, I could two-shot groups of yellow minions easily. Now I can two-shot groups of green minions easily. I can wipe out grays by the score and use knockback to send them further than a football field.

Ignoring leveling speed, it really should not make any difference whether you are beating up a green minion or an orange one. It is the same Freak Slammer. The level difference only affects the numbers over his head. Many games make you strong enough to fight only one even-level monster, but you could fight two or three lower level enemies at time. It is the same goblin, just with a different number.

Continue reading Color Matters

Guinea Pig

[Lineage 2] Over the past month, I have tried two MMORPGs in addition to the two I already play. One is old and one is new. The old one is Lineage 2. The new one being Rising Force Online (known as RF Online or RFO). Both are Korean based MMORPGs and, surprisingly (or not), both are very similar in several ways. In fact, they are so similar that I wonder if they are using the same engine. As far as I know, they were not created by the same company so it is a bit peculiar to me. Luckily, the gameplay, while it has its similarities, is the least similar between the two.

I will only be addressing Lineage 2 this time as I have used up my free 30 day trial and have decided not to play it anymore. I only recently bought RFO and have only begun testing it out.

Continue reading Guinea Pig