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It’s a curse…

[Guild Wars] I swear I have this curse regarding video games. Whenever I start to really like a game, something happens to smack me back down where I belong. Tonight was one of those times.

Feeling pretty good about GW, right? Yeah I was. Until I got these two quests. One was to go find some census papers from the wilderness and the other to escort some recruits to a guard station.

For the census quest, I picked a few henchmen and off we went. We got out to the chest the paper was supposed to be in and an ambush closed in on us. We got wiped because of some stupid gameplay by the henchmen (I swear I did nothing wrong, lol). My screen tells me it will be 10 seconds until resurrection.

We resurrect, but the healer henchman is missing. I can see her name in my group panel, but she is nowhere to be seen. We head back towards the chest and I can see that she is taking damage so she must be somewhere. Eventually we show up in the same area and I can see her dot on the radar but she was not there. After watching the pathing of some ranged attacks on her, I realized that she is under the terrain. Nice.

I opened the chest and nothing is in it. No census. Fun. Map travel to town and come back out again and this time it is in the chest. Quest completed. This brings to light an issue with the instancing. I hate that I have to clear out the same areas over and over everytime I leave and then re-enter the instance. Can’t they make it save for a few minutes or something? Would be nice.

Next quest, escort the three recruits to the guard station. I find them easy enough and off we go. A few times I have to go back as the recruits must have failed orienteering. Finally I get to the guard station and he yells at me because he was expecting three recruits and I only have two. Um, what the heck happened to the third guy?

I ran all the way back, retracing our steps and eventually find him standing in the same spot as where we found them. Nice job, soldier! Back we go again making sure he was following this time.

You know the saying that an army can only move as fast as it’s slowest soldier? This guy is living proof. I had to stop over and over again, waiting for Private Lazybones to get it in gear. Eventually, quest completed.

One last thing, I joined a guild tonight. Nobody I know, but they have a nice guild name and there is not one stupid character name in the guild so far. I have a cloak and a guild hall too, kind of cool. They seem like nice people. I guess I’ll find out how this is all going to work.

– Ethic

New Content For Free?

[Guild Wars] I just read that ArenaNet is going to be giving players two new explorable areas for free. Yeah that’s right, a game with no monthly fee is adding content to the game for free. Why aren’t you playing this yet?

As part of our commitment to bringing you new content via our free live updates, the first streaming update for Guild Wars offers players access to two extensive new explorable areas: the barren expanse of Grenth’s Footprint and the fiery depths of Sorrow’s Furnace.

I’ve been trying to think of things that GW doesn’t offer that other MMOs do. I am having a hard time thinking of one single thing I personally miss. Anything that is missing is usually something that sucked in the first place. Perhaps more time will cloud my dreamy view of the game.

– Ethic

Hey Shamans, I can walk on water too!

[World of Warcraft] As promised I did play WoW for the remainder of the weekend while I waited for my skill in EVE to train ( 5-6 days =/). The server was extremly laggy, buggy, and pretty much anything else you can complain about. All the horde players were running around doing the “I’M JESUS” in the public channel as they floated across the water while I was amusing myself flying floating around the world until I realized I couldn’t loot anything.

I logged back and I was no longer floating, however now there was a pack of about 5 (lvl 15-20) alliance running around killing random quest npcs while the hapless level 12’s were trying in vain to protect the sepulcher and nearby outposts, I myself was attacked halfway to fenris isle in the decrepit ferry (Im a level 17 warlock) by a hunter (lvl 15) and I had to fear him and kill his pet before I could run the rest of the way to fenris isle meanwhile dodgeing undead mobs.

I found it funny how many level 12’s were freaking out while exclaiming the obvious “OMG A LVL 18 PALADIN JUST KILLED MY QUEST NPC” while all of the level 20 horde players could have cared less even though they had the ability to stop the invaders. I grouped for fenris isle and it seemed the reports of “I CAN WALK ON WATER” had died down as I swam over there, but of course due to the horrible lag on the server I was disconnected moments before we finished killing the boss mob, therefore ruining my quest. All in all it was a pretty interesting night and I did get some minor quests finished.

Overall there was nothing more interesting than about 20 undead Jesus sightings…

-Zxyrox

Testing Battlegrounds

[World of Warcraft] Over the weekend, the test servers with battlegrounds went live. When I logged I headed straight for Tarren Mills and then Alterac. It was unplayable. Pure and total chaos. People were yelling orders at each other and just running around doing their own thing. There must have been 4 or 5 different raid groups.

The Alliance seemed to be much more coordinated and one waypoint after another fell to them. I tried my best to fight back, but it was pretty much worthless. Adding to the problem is that you begin in a cave not too close to the front lines. In addition to the general confusion, the server was lagging like crazy. People were floating around and instant casts were taking several minutes. It was the first day of the Honor System all over again. One Night Elf rogue tried to gank me, but I feared him and he ran off never to be seen again.

I decided to quit and spent the next 10 minutes trying to log off. I eventually just alt tabbed out and closed game. OK, that was rough. It was a huge let down. Battlegrounds was supposed to be the savior for some of us.

My guild is basically myself and about 4 of my real life friends. We’ve picked up a few along the way, but we’re a small guild and we like it this way. We know that unless they change the way the game is played, we’ll most likely never be doing Molten Core or see Onyxia and we’re content with that. Battlegrounds and the Honor System was to be an alternative way to get the top gear and without having to join a huge guild, which many don’t have the time or desire to commit to.

Here it was and after a while I realized that it might not live up to the potential. I could let the lag and bugs slide. I’m willing to give them a chance to work it out a bit. Even with all their internal testing, I can understand that once this thing goes live they’re going to encounter unforseen problems. However, that was not my problem. It seemed as if the idea itself might not work. I think my friend described the concept best as a MMO version of the Defense of the Ancients custom maps from WC3. That was probably what they were going for, but this was nothing like it.

Today, I decided to log in again and give it another try. Instead of Alterac I headed to Warsong. While Alterac is 40 vs 40, Warsong is only 10 vs 10. There was a big group hanging around the instance entrance at 1AM waiting to get in. There was only 1 instance which meant only 10 could play at a time. After adding myself to the waitlist an icon came up and gave me an estimated waiting time of 40 minutes. I was in about 3 minutes later. Warsong drops you pretty much right into the action.

There was only 1 quest that I found and it was given by a NPC outside the instance and basically all you had to do for the quest was to win a round of the game. The game is a 10 vs 10 capture the flag, best 3 out of 5. Let me say that this is probably the most fun I’ve had in WoW ever. It was a combination of Guild Wars and Counter-Strike. With only 10 people and a fast pace it was easy to communicate and plan strategy. In fact communication was very important.

Unlike Alterac, this was fun PvP. A lot of 1 on 1 situations occured (Shadow Priests rejoice!) and the mad scrambles to get a flag back from the enemy was very exciting. When I entered, the Horde was down 0-2. If the Alliance captured one more flag it would be over, but we came back and won the thing 3-2. I can imagine myself playing this over and over again. Although, outside of honor points, there doesn’t seem to be a too many rewards for doing these 10 vs 10 games. The one quest yielded 2.5 gold and that was it.

After having fun in Warsong, I decided to give Alterac another try. Maybe it was the time of night or maybe there were some server upgrades, but the thing ran well. No more laggy than a typical day at Tarren Mills. This made the game more playable, but many problems still exist. The main problem is that there doesn’t seem to be a focus. People are just running around doing their own thing. It is just like the back and forth of Tarren Mills PvP.

There are several side quests available in and out of the instance that cause things to happen in the game. The Alliance seemed a lot better at triggering this than our Horde side, but all the extra help they had was easily repulsed. The lvl 62 Elite and above bosses did drop some good items, but looting is going to be a huge problem. Ninja looting is going to happen a lot I promise you. I played for about 90 minutes without a waypoint changing hands or much of anything else happening. Both sides just pretty much took turns zerging and getting pushed back.

The 40 vs 40 epic battles do more closely resemble traditional grouping. I was doing a lot more healing and shielding compared to Warsong. Alterac was better this time around and I think it will get better down the road as people figure it out. However, unless you get lucky and come on right before a victory, it will take a considerable amount of time to get anywhere in it. Also, a large, well organized guild will have a considerable advantage over a pick up group in Alterac.

I won’t go into the bugs and problems. Lots of other sites and forums are covering those. There are some pretty obvious problems that could probably be taken care of with a simple fix, but again this is just test server. Battlegrounds will definately get me more excited about the game, although it isn’t what a lot of people will expect. Alterac is not going to be fast paced PvP action. If you like participating in those Tarren Mills/Southshore raids you will enjoy Alterac. Personally, I enjoy the Guild Wars/Counter-Strike style of Warsong.

To each his own :)

DC

War against Paragon City

[City of Heroes] I returned to City of Heroes about a month before World of Warcraft and EverQuest II went live. A week into my return, I found a new supergroup, and which is still my main group (plus a couple of people from other groups). Having hit level 40 about two weeks before WoW went live, I knew I needed to put the pedal to the metal, especially since we were expecting a new Issue (CoH update) on the test server soon. This led to my “11 levels in 11 days” quest, which is not as easy as it sounds in the later levels. The first night of it, I went from the end of level 39 to the start of 41. By consuming hundreds of Kora fruit and detonating thousands of Shadowhunter’s wolves, I found myself at level 50.

Very soon after, EQ2 and WoW went live. We lost about half our supergroup instantly, probably more considering the newer or less hardcore players who disappeared soon after. We’re still sharing a TeamSpeak server, but we don’t cross channels much. We have occasional visitors, but it looks like people are in WoW for the long run. We have a couple dozen level 50 members who have not been seen in a long while.

Now, we have 6-8 members who appear regularly on TeamSpeak. Two of them just started playing Guild Wars. This could get ugly.

: Zubon

Who Opened the Airlock?

[EVE Online] Well my weekend optimism goes out the airlock…. Apparently CCP can’t function well enough to make sure everything stays in the Corp hanger. Chaos today when my corporation’s CEO announced that the corporation hanger had been cleaned out, and apparently only a corp. member could do that.

Problem here is that that wasn’t the case at all, and in the meanwhile people were being blamed left and right for what happened until I go to my CEO with the Minerals I have required to build my new cruiser and of course he goes to the mineral storage container that was securely locked with a password…and woe and behold the minerals are gone too….

At this point we all know that it couldn’t have been anyone of us because it was in the Admin hangers with a password…which only two people have access to. Now he’s upset and I don’t throw down on him for being pissed off, because isn’t part of the $15 you pay a month towards maintaining everything? Making sure player stats are saved and items are left where they were before? CCP has never given me a problem like this before and it’s a shame that all those hours of mining I did to get those minerals for my cruiser are gone…heh I think I’ll go play WoW tonight…

-Zxyrox

Obligatory Introduction Post

Good day gentle reader. This will be the first of hopefully many more posts to come. My hope is to be able to comment about MMOs in general, but for the most part I will be talking about WoW. It is the only MMO I currently subscribe to and therefore know the most about. I have played just about every major MMO out there. Usually I preorder games and play the betas ($10 for 3 or 4 months of play is a bargain) or I buy the full retail version on Ebay once the game has been out for a while. That being said, I have yet to “invest” in a copy of Mourning. Of course the downside is that I am usually spread pretty thing playing WoW, whatever Betas I can get in to, and my PS2. However, it does give me a pretty decent understanding of where each game is strong and weak. I have friends that complain about every little detail in WoW and I have friends who are Blizzard fanboys that would not talk bad about the game even if Blizzard decided that all Horde characters should move at 1/2 speed.

As much as I like WoW, I must admit that the fantasy genre isn’t really my thing. Sure, I can play fantasy games and I have nothing against them, but at heart I’m a sci-fi geek. I’ve tried AO, EVE, and a few others (not SWG though, I’m a Trekkie) and I haven’t found a sci-fi MMO that has really made me want to pay a monthly fee yet. MxO was fun and I think has an amazing ammount of potential, but I’m not too big on the hacking/cyberpunk thing. I thought the game would be set mostly in the “real world” and you could go around Zion and the tunnels, with an option to go in to the Matrix. In hindsight, that probably wouldn’t have made for a better game than what they came up with.

Also, I was a big comic book geek back in the 90s where every 5th issue of a Marvel comic had 2 or 3 covers (regular, hologram, foil, etched, chrome, etc.). I got a chance to play CoH a while back. I bought the special edition on Ebay for $20 off some guy that just bought it for the Heroclix figure. The game itself was pretty fun, but not enough to get me to pay $15 a month just yet. I’ll probably give it another shot once CoV comes out.

So that’s pretty much where I stand with MMOs for the moment. The fantasy games are tops despite not being my favorite genre. I’d like to see more sci-fi games and would like to see CoH polish itself a bit. My most anticipated game is Star Trek Online just because I’m a Trekkie (but boy, that was an awful final episode of Enterprise). But for the moment I’m sticking to WoW.

DC

/wave

heylo everyone….I’m new to posting here and I’ll take the opportunity to introduce myself. I’ve played many MMOGs in my gaming career…but the ones I frequent most now are the famous/infamous Fantasy role playing game known as World of Warcraft (WoW) and the space based MMOG known as EVE online.

For those of you who have never heard of EVE online, or have never played it; it’s a game involving space travel and management of money, assets, and knowledge of the EVE universe. You can choose a profession, but unlike MMOGs like WoW and EQ you don’t “choose” your skill per se…but you can utilize different methods to make money or ISK. I’ll get more into how the game works later but now you have the basics…

You could consider me an anti-pk in some respects, I don’t generally prefer PvP as a Profession or Game style, but a little of it every now and then doesn’t bother me… I could care less about powerleveling in adverse to playing the game not to get the next level…but to have fun with the game (one of the reasons I play EVE online is that it is virtually impossible to powerlevel skills in anyway). For now I’ll end my introduction and ill write more about my experiences, likes/dislikes. or information on the MMOGs I frequent later. Farewell for now….

-Zxyrox

That was MY childhood, damn it!

Last night, I decided to take part in an activity that I have not participated in since my childhood. I believe that great shame comes from the masses to the individuals that participate in said activities. This activity is something so profoundly shameful that I can not even mention its true name here. Lets just say it involved a large number of multi-sided dice, a stack of esoteric rule books, and sheets on which we recorded pertinent statistical information about recently created fictional characters. If you can understand what I was doing from this discription then it means that there are more sad creatures out there like me. If you are unable to decipher it, then you were probably the guy that stole my lunch money in elementary school.

Anyway…

While rolling up my new Dungeons and Dragons character last night, I began to reflect upon the next generation of MMO’s coming soon to a store near you. In the past, MMO’s have been based upon newly created fantasy settings. Worlds that had been created by the team that had designed the game. This started with EverQuest, Ultima Online, then Final Fantasy XI, and extends all the way up through World of Warcraft. These worlds only existed because the game desginers created the world. Sure, there may have been some history to the world, as with Ultima, Final Fantasy and Warcraft, but these worlds were still the intellectual property of the people that were making the game. This is now changing.

Three, soon to be released, games have plundered my childhood for their respective world settings: The Lord of the Rings, Conan the Barbarian, and the one that I am most worried about, Dungeons and Dragons.

The Lord of the Rings Online: Shadows of Angmar; well Peter Jackson has already done a great job of raping my inner child on this one, so I suppose I am least concerned over this. Yes, I know the movies were critically aclaimed and such, but I just found that the PBS cartoons that were made in the late-70’s did a much greater job of capturing my imagination than the movies did (and I watched them in the 80’s so I am not THAT old). Not much is available on this game as it is still a year off, but it looks to be well done so far. Tolkien created a world so rich and deep that I would think it would be pretty hard to screw it up. Turbine did create Asheron’s Call of which I have heard little but what I have heard has been good, so here’s hoping that it will turn out well.

The game next mostly likely to scar the memories of my childhood is the Conan MMO. Age of Conan: Hyberion Adventures is from the creators of the infamous Anarchy Online. This could be a bad thing, or a very bad thing. Anarchy Online was the game that best defined the term “failed launch.” Funcom seems to be taking a different approach (maybe to alieviate the fears of another failed launch, or maybe because they know they can’t get a launch right) with this game, and are putting a “single-player, massive online game” spin on it. The Ministry of Love is calling, they want you to pay royalties on any titles that are complete contradictions in terms. The game is supposed to follow closely from the books of Howard, which, from what I hear, is also a very deep story, but one has to question what level of quality the actual gameplay will have.

The final game that seeks to stab to at the spleen of my younger years is Dungeons and Dragons Online (What? No incredibly long and forboding subtitle? For shame!). Turbine is also working on this title, with Atari as the publisher. They are actually going to follow the Wizards of the Coast-created 3.5 ruleset (for better or worse) which is interesting because this system was designed for the real pencil-and-paper version of the game. As a 12 year-old I dreamed of this becoming a reality, being about to play the game that I so loved in real time with many different players. I am actually surprised that it took this long for someone to take the most well-known role-playing game ever made and turn it into a MMO. I still have great reservations though, as the game is using the newly developed campaign setting of Eberron. I find this a little distrubing because the most widely used campaign setting for Dungeons and Dragons is the Forgotten Realms. The Forgotten Realms has been the staple campaign setting for nearly 20 years, and has had endless excellent authors craft many distinct stories about all areas of the world of Faerun. Elminster would have been an excellent central character to attract all of the elder nerds to Turbine’s MMO. Waterdeep would have just been amazing. Well, for what its worth, I am definitely waiting to see how this one turns out. (I have already applied for the beta, hint, hint!)

So in the next year and a half I will either see my childhood dreams come to life in vibrant colors and great expansive lands, or see evil corporate fat cats tear out my still-beating 12 year-old heart and piss all over it with their black puss-filled urine just to make a quick buck.

/cry

ringthree