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Промоакции для игроков не только в шутерах — воспользуйся промокодом Vavada от наших партнеров и получи бонусы, которые подарят азарт и атмосферу, сравнимую с игровыми победами.

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Gamers are Faithful

We have a Hamidon raid scheduled for 11pm tonight. About 100 people plan to spend Saturday night pretending to beat up a jello monster, in the hopes of marginal improvement to a character who probably spends most of its online life at or waiting for a Hamidon raid.

A gamer’s spouse must put up with many things, but doubts about fidelity are not amongst them. Unless she, too, is a gamer and thinks he is spending a bit too much time with that other guild…

: Zubon

Designing the Perfect MMORPG (Pt 1)

Ok, you have a reasonable budget and a pretty decent team of programmers and artists. Everything is waiting on YOU to work all the design out.

What I want to know, is what you feel is missing from MMORPGs, or what do you think could have been designed much better in current titles. Does fishing for 36 hours straight to get to level 2 fisher really piss you off? How would you do it differently? Think all magic systems are horrible? (fireball1, fireball2, fireball3 gets old after a while doesn’t it?) How would you do things differently?

I’m not looking for story ideas here, I just want to see what everyone thinks is missing or could be done better from a gameplay and mechanics perspective. Any interesting ideas out there?

Sound off…

Don’t Just Do Something! Stand There!

cov[City of Villains] To recover from that last point, let us talk about a time when you can usefully stand there doing nothing. Let us talk about Masterminds and some Defenders.

To put this in other-game terms: don’t you hate it when your healer is running around whacking things with his stick instead of getting back mana to heal you? Don’t you wish he would sit there and do nothing between times when he would be useful? On my DAoC Theurgist, I used to spend every few battles sitting down with my bladeturn chant going, so that I could keep that going, buff everyone, and cast one AE CC spell per pull. Same idea here, only more so.

Continue reading Don’t Just Do Something! Stand There!

Play Your Class

cov[City of Villains] I may have mentioned this before, but you are required to do the basic function of your class. I think I referred to a Mastermind or three who would not summon their pets?

Today, I was on a team with a Stalker who did not use Hide. A Regen Stalker, she also did not use Integration. Or any toggles at all, in fact.

There are two defining powers for a Stalker: Hide and your Assassin Strike. Using the second requires the first, without which you are just a low damage class with caster hit points and no defenses to speak of. Regeneration is about healing yourself. If you do not turn on your healing power, you die; also, it has all of your protection against crowd control.

You may not be surprised to hear that she did not, in fact, die. You can still hide in lowercase, in the sense of running to the back of the group if the enemy looks scary.

If you can see the Stalker on your team, kick her from the group.

: Zubon

PlanetSide Reserves

There comes a time when a game that was pretty fun, but not worth a monthly fee, loses it’s monthly fee. Even if it is limited somewhat in that you cannot advance fully to the highest skills. This is one of those times. It is free for the next 12 months. The sooner you start, the more of those 12 months you get to play.

Go get your free PlanetSide on. I know I will.

– Ethic

The T-Shirt Curse

ac2[Asheron’s Call 2] I used to play AC2. In fact, I won a free account for life. Life of the game I suppose it was in all actuality. I was also in the Vanguard program. That was a special group of players that had access to the test server and could try new features and give feedback. In fact, there was even a mob put in the game with my name on it – thanks to a quest that a group of us designed and had implemented.

Well, they sent out t-shirts to the Vanguard members at one point and while doing a clean up at home I found it. I snapped some pictures for posterity. FrontBackBack up close.

This reminded me of the one other game that gave me a free t-shirt, during the beta of Earth & Beyond. Hmm, two free t-shirts and two dead MMOs. Note to devs: don’t send me a t-shirt if you want your MMO to survive. Now, lets see if I can dig up that E&B t-shirt so I can take some pics.

– Ethic

DDO: Tres

DDO[Dungeons & Dragons Online] Once again solo and only with time for one quest to test my video card changes, I took my paladin into a dungeon called “The Low Road”.

Kill a few easy mobs and keep moving. An ooze (slime? snot?) attacks so I switch to a cheap club and kill it. Switch back to my sword (since my nice mace is pretty damaged and it is a loaner so I need to take care of it).

I arrived at a fork in the hallway. Left or right. There is an open door on the left and a creature on the right (kobold? I forget already). I kill the creature on the right but come back to go left, taking note of a lever right in the middle of the fork.

Continue reading DDO: Tres

And I thought bubble + hearth was a myth…

wow[World of Warcraft] My brother and I took a trip out to Arathi Highlands about a week ago to pick up some PvP food for our honor farming at level 49. I want to hit Stoneguard before I hit 50 and have a whole new tier of BGs to play in. We decided to mess around and go look for some Alliance to kill. He wanted to try stealthing through Refuge Point. I sat on the edge of the town putting my Hunter’s Mark on Alliance to annoy them while my brother got beat up by some guards.

Continue reading And I thought bubble + hearth was a myth…

DDO: The Second Day

DDO[Dungeons & Dragons Online] I met up with a friend from Asheron’s Call 2 days. He is a big D&D fan and was excited to show me the ropes in DDO a little. I think being around someone that enjoys the game certainly makes it feel a little different. I actually had some fun this time.

After talking about things a little and telling him what I don’t like about the game, he recommended a few things. First off, he had me create a Paladin for a little more basic game play. He also told me to use the auto-attack in the beginning as it cuts down on all the clicking I was complaining about.

Continue reading DDO: The Second Day